

There's no article at the moment.
... we're discussing a lot the production since Gearbox showed their first Colonial Marines screenshots. We tried to contact Gearbox to know if they eventually thought about releasing their developpement tools to switch on the engine.
Nothing is fixed at the moment. We're not sure that Gearbox is going to release a good game... we're not sure that they're going to release modding tools... and we're not sure that picking this game is a really wise choice to make a mod. FOR NOW.
Our ideas are still the same, and our goal is to tell a story, with mechanisms that we think good for a real immersive cooperative experience, no matter what tools, engine we're using. So keep in touch with the Requiem Team, you'll know soon what we're gonna do next week.
Besides that, the team want to remind you that, all features announced here for Xen Project are what we want to have in the game in the final release. But, as every development, everything is always changing, evolving... So don't rush on the website to say "You said it was going to be ingame but it's not...". We're giving you our gameplay ideas that are scheduled to be sooner or later in the mod, but we can't assure you that everything will be as we think of it at start. Just so you know...
Talking about that, the last news was speaking about revive system, here is the work we've done those last days :
Anyway, for the new stuff, here is the Quicktime Events details :
That's all for now folks ! For the media part, take a look at Wolfreim's concept ;)